SetLightFovRange( <fov_outer>, <fov_inner> ) Module: Entity SP Only Summary: Sets the current radius of the light. Call this on: <entity> A light entity Example: self SetLightRadius( 200 ); Required Args: 1 : <fov_outer> A new value for the outer FOV of the light, in degrees. This cannot be larger than the fov when the map was compiled, or less than 1. Optional Args 1 : <fov_inner> A new value for the inner FOV of the light, in degrees. This cannot be larger than fov_outer, or less than 0. If not specified, the map value is used.