MusicPlay( <music>, <timescale>, <overrideCheat> ) Module: Sound Summary: Play the given piece of music. Example: MusicPlay( "redsquare_dark", false ); Required Args: 1 : <music> The piece to play. Must be a valid sound alias Optional Args 1 : <timescale> Whether this music is effected by timescale changes. 0 for false, nonzero for true. defaults to true. 2 : <overrideCheat> Certain player cheats can disable this function, set this true to force the issue.